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Torchlight 2 synergies embermage build
Torchlight 2 synergies embermage build







torchlight 2 synergies embermage build

There is a build for Engineers using Shield Bash, though I'm not sure how viable it would be on higher difficulty levels or New Game Plus. Certain builds using long ranged weapons do not recommend putting points into Long Range Mastery or even Akimbo.Įmbermages have Staff Mastery and Wand Chaos that both take effect if you use specific spells. Also, Glaives can deal Poison, Physical, or Fire damage. I've read about Outlanders who do not use Venomous Hail, Shadow Shot, or even Chaos Burst with their long range weapons, though they do use Rapid Fire. And it looks pretty difficult to pick out the best equipment for your build judging from what I've seen on the item database website. Of course, many players say that you can't make a viable build in higher difficulties using 'auto-attacks' as they are called. Unlike Diablo II, you can't leech life or mana with attack skills, only normal attacks. The skill calculator in those links allows you to preview the effects of skills at different ranks and character levels if you really want to fine tune things. Melee Embermage (find an armor set with 'x% life leech')

torchlight 2 synergies embermage build

Shotgunner Outlander (blindness makes the game a bit too easy at times)

torchlight 2 synergies embermage build

Outlander weapons for example have very high dex requirements and Engineer armor needs high Str and Vit.įrenetic Berserker (best with faster weapons) Apart from that, you have to meet requirements for your gear, which varies a lot depending on item type and class. Vitality gives minor bonuses to HP and armor (too minor, really) but also increases block chance when using a shield. Dex can be nice for extra crit chance, though berserkers already have that covered with their charge bar. If you're doing anything with weapons, Str is the highest priority, otherwise focus tends to be number one. Then your only other options are to cheat in the potions or work within the limits of the in-game respec, allowing you to undo the 3 most recent skill points. You can get respec potions with a mod, or rebuild your character with a utility called Rapid Respec. A character can gain a maximum of 132 skill points, so my own builds typically end up as 8x15, 1x10, 2x1. Passive skills have no Tiers so the "correct" number of points is often subjective. At every five points is a Tier bonus that may influence your choice. If it scales more on your character level, you might need only one point.

#TORCHLIGHT 2 SYNERGIES EMBERMAGE BUILD FULL#

If it scales well with points, then the full 15 is desirable. How many points to spend on a skill depends what you get out of it. One advantage over Diablo 2 is you'll never need to worry about enemies becoming highly resistant or immune to your chosen skills. This makes otherwise pricey options such as Hailstorm, Frost Wave, and Ice Prison very appealing.

torchlight 2 synergies embermage build

Embermages gain unlimited mana with their charge bar full, so they don't need to worry about costs as long as their attacks build charge. Prismatic Bolt is a good example of a very mana efficient attack because it doesn't need to be leveled up. The top three most powerful skills for example would be Wolfpack, Emberquake, and Venomous Hail. Good primary attacks have either a manageable mana cost, or an overwhelming level of power to compensate for the expense.









Torchlight 2 synergies embermage build